Engineering Curriculum at Coronado High School: 2010 - 2014

Thursday, February 10, 2011

Hustle and Flow

We've looked at input and output devices we can use to control simple and complex machines. Now we need to start understanding how we can use logic to make use of these inputs and outputs in our systems.

Flowcharts are a way of visually conceptualizing the logic of a program. Here is a hasty example I put up in 4th Period that visualizes the system from problem 1 of Activity 3.1.2:

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